Native games
Scenes and scripts you can open in the editor. Kurambit installs a pinned, verified copy for you.
- GDScript
- 2D + 3D
- .exe export
Private beta · waitlist open
An open-source game studio run by the coding agent you already use. It works in Godot and Blender, play-tests every build with a separate tester, and judges each change blind.
Anyone can ask a model for a game. Kurambit wraps it in the habits of a real team and runs them every round, so a worse build never lands.
A sentence or two about the game you want. Genre, mood, art direction.
Your agent writes the engine project and models assets in Blender, keeping every source editable.
A separate tester session plays the build and reports what it actually saw.
Two builds, compared blind. Ties and worse builds are reverted, never merged.
Rounds continue until the budget ends, leaving a demo-shaped game for you to polish.
KURAMBIT STUDIO
ROUND RECEIPT · NO. 0007
· reached the terrace
· ramp edge clipped once
“the climb reads clearly now”
worse builds are reverted
Watch the game come together, play the real build in the app, and ask for changes in plain words. Every session stays on your machine.
No black boxes. Each game is its own git repository with editable sources, so you can keep working with or without Kurambit.
Scenes and scripts you can open in the editor. Kurambit installs a pinned, verified copy for you.
Every model keeps its .blend source and the script that made it, next to the engine-ready export.
A quick lane for small ideas you want to play and share with a link in minutes.
Play the real build inside the app, then export Windows, Linux and web builds when it feels right.
We are letting people in small batches so every new studio gets a good first game. Join the waitlist and we will email you when your invite is ready.
A Linux x86_64 machine today and one signed-in coding agent: Codex, Claude Code, Cursor, Grok Build, OpenCode or Antigravity. Kurambit installs Godot and Blender for you.
Kurambit is open source under the MIT license. It runs on the agent subscription you already have; one model is enough for the whole loop.
Any genre. One brief aims for a game shaped like a Steam demo: something you can play, judge and keep improving with the studio.
It is stored privately and used only to contact you about Kurambit. It is never sold or shared, and you can ask to be removed at any time. Read the privacy note.
Yes. Every line is on GitHub.
Tell us a little about you and we will send your invite as soon as there is room.